This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 6 Fury per attack
Brutally smash an enemy for 320% weapon damage.
Primary
Unlocked at level 1
Each hit causes a shockwave that deals 100% weapon damage as Fire to enemies in a 26 yard line behind the primary enemy.
Unlocked at level 52
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.
Secondary
Unlocked at level 12
Create a sheet of frost that deals 755% weapon damage as Cold and Chills enemies by 60% for 1 second.
Unlocked at level 57
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.
Might
Unlocked at level 61
Store up to 3 charges of Avalanche.
Unlocked at level 67
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Unlocked at level 44
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 14
Affected enemies are also taunted to attack you for 4 seconds.
Unlocked at level 43
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Tactics
Unlocked at level 28
Increase Fury generated to 50.
Unlocked at level 35
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 15
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15.00% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.
Unlocked at level 20
Cooldown: 20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Last updated on Nov 25, 2022 8:15 AM PST