70 male
7 male
6 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Essence gained is increased to 20 while you are at full health.
Unlocked at level 51
Cost: 20 Essence
Unleash a Nova that deals 350% weapon damage as Poison to all enemies within 25 yards.
Secondary
Unlocked at level 12
Leave a lingering patch of blight on the ground slowing enemies by 60% and causing them to deal 15% less damage for 1 second.
Unlocked at level 35
Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
Corpses
Unlocked at level 22
Revived minions degenerate back into a usable corpse at the end of their duration.
Unlocked at level 36
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Reduces the active Essence cost to 25.
Unlocked at level 15
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 39
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Unlocked at level 19
Increases the damage dealt to 145% weapon damage.
Last updated on Jan 22, 2024 7:32 PM PST