70 male
70 female
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards.
Primary
Unlocked at level 21
The skull can bounce up to 2 times.
Unlocked at level 31
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.
Secondary
Locust Swarm has a 100% chance to jump to two additional enemies instead of one.
Unlocked at level 27
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Gain 5% increased movement speed for each enemy harvested.
Unlocked at level 39
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Gain 20% of your maximum Mana when you activate Spirit Walk.
Unlocked at level 29
Cost: 150 Mana
Call forth a reckless, suicidal zombie that deals 560% weapon damage as Poison to all enemies in its path before decomposing.
Decay
Unlocked at level 14
Summon zombie bears that stampede towards your enemy. Each bear deals 520% weapon damage as Poison to enemies in the area.
Unlocked at level 54
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Fire and stunning them for 3 seconds.
Unlocked at level 56
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Last updated on 14 Jan 2023 14:31 GMT