70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 10 seconds
Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
Defensive
Unlocked at level 8
Gain 50% additional Armor for 8 seconds after casting Horrify.
Unlocked at level 44
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
Unlocked at level 32
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.
Secondary
Unlocked at level 21
Locust Swarm has a 100% chance to jump to two additional enemies instead of one.
Unlocked at level 27
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
Primary
Unlocked at level 3
Throw a jar with widowmaker spiders deal a total of 700% weapon damage as Physical.
Unlocked at level 33
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds.
Unlocked at level 65
Last updated on 29 Jan 2023 09:43 GMT