70 male
62 male
61 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Damage is increased by 10% each time damage is dealt. Max 10 stacks.
Siphon Blood's damage turns into Poison.
Unlocked at level 35
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Damage is increased by 15% for each enemy Bone Spear passes through.
Bone Spear's damage turns into Poison.
Unlocked at level 7
Target an area exploding up to 5 corpses within 11 yards dealing 1050% weapon damage as Physical to enemies within 20 yards.
Corpses
Unlocked at level 4
Corpses now explode away from you, hitting all targets in a cone.
Corpse Explosion's damage turns into Poison.
Unlocked at level 33
Cooldown: 120 seconds
Raise a massive skeletal army to pummel the targeted location dealing 12,000% weapon damage as Physical in a 15 yard radius.
Reanimation
Unlocked at level 22
The skeletal army knocks all affected enemies towards the center.
Unlocked at level 34
Cost: 10 Essence
A crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Curses
Becomes an aura that curses all enemies within 15 yards.
The range of this effect is increased by 50% of your gold pickup radius.
Unlocked at level 39
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Blood & Bone
Unlocked at level 19
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison.
Unlocked at level 29
Last updated on 03 Jan 2024 04:59 GMT