(2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown. (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die. (6) Set: Your damage is increased by 200% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
Account Bound
"These clawlike gauntlets are cool to the touch, even in the presence of significant heat. This requires further study." —Vaetia of Zann Esu