70 male
70 female
63 male - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.
Secondary
Unlocked at level 5
Create an orb of frozen death that shreds an area with ice bolts, dealing 950% weapon damage as Cold.
Unlocked at level 55
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
Unlocked at level 59
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.
Unlocked at level 8
Increase the duration of Diamond Skin to 6 seconds.
Unlocked at level 44
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Ranged and melee attackers are shocked for 189% weapon damage as Lightning.
Unlocked at level 23
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Last updated on 23 Aug 2022 04:59 BST