70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 15 Essence each time damage is dealt
Siphon the blood from the targeted enemy dealing 150% weapon damage as Physical.
Siphon Blood heals you for 2% of your total health every second while channeled.
Primary
Unlocked at level 11
Increases the amount of health restored to 6%.
Unlocked at level 54
Cost: 20 Essence
Summon a piercing projectile that causes 500% weapon damage as Physical to all enemies it passes through.
Secondary
Unlocked at level 2
Bone Spear turns into Blood Spear. Damage is increased to 650% weapon damage as Physical at the cost of 10% Health.
Unlocked at level 53
Target an area reviving up to 10 corpses within 20 yards for 15 seconds.
Corpses
Unlocked at level 22
Increases the damage of revived creatures by 20% but each Revive now costs 3% health.
Unlocked at level 58
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.
Reanimation
Unlocked at level 9
Now commands your skeletons to explode, dealing 215% weapon damage as Poison to enemies within 15 yards.
Unlocked at level 49
Cost: 10 Essence
Curse the target area. Cursed enemies heal the attacker for 2% of their total health when they are struck. Lasts 30 seconds.
Curses
Unlocked at level 17
Now curses the ground, healing you for 1.0% of your maximum life every second for each enemy in the cursed area.
Unlocked at level 59
Launch a Bone Spirit that will seek enemies. Deals 4000% weapon damage as Physical on impact.
You gain a charge every 15 seconds and can store up to 3 charges. Recharge time is reduced by 1 second for each corpse you consume.
Blood & Bone
Unlocked at level 25
Bone Spirit will now charm the target for 10 seconds at the cost of 5% health.
Last updated on 29 May 2022 00:54 BST