70 female
Hardcore
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 14 Spirit per attack
Teleport to your target and unleash a series of extremely fast punches that deal 200% weapon damage as Lightning.
Every third hit deals 400% weapon damage as Lightning split between all enemies in front of you.
Primary
Unlocked at level 1
Cost: 50 Spirit
Unleash a deadly roundhouse kick that deals 755% weapon damage as Physical.
Secondary
Unlocked at level 2
Cooldown: 15 seconds
Create a flash of light that blinds all enemies within 20 yards for 3 seconds. Elite enemies recover faster, but suffer a 30% chance to miss with attacks.
Defensive
Unlocked at level 4
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Techniques
Unlocked at level 9
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.
Focus
Unlocked at level 14
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.
Mantras
Unlocked at level 19
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 4 seconds.
Requires Bow
Unlocked at level 5
Cooldown: 6 seconds
Blinds nearby enemies in front of the Scoundrel for 2 seconds.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50% chance to fire 3 bolts.
Unlocked at level 15
Increases Critical Hit Chance by 1.8% for you and the Scoundrel.
Unlocked at level 20
Cooldown: 30 seconds
Heals you and the Templar for 193,112 Life.
Regenerates 6437 Life per second for you and the Templar.
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3 seconds.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Cooldown: 5 seconds
Summon an Arcane explosion 8 yards around an enemy, dealing 410% weapon damage as Arcane and knocking back all monsters caught within it.
Buffs you and the Enchantress, increasing Armor by 3% and slowing melee attackers by 60% for 1 second.
Cast a flash of light in an area, causing enemies to be disoriented for 2 seconds.
Unlocked at level 25
Cooldown: 18 seconds
Lob a bulb of magical energy that hexes enemies in an area into chickens for 5 seconds.
Unlocked at level 30
Last updated on 22 Aug 2019 00:30 BST